| Package | Description | 
|---|---|
| org.bukkit | 
 The root package of the Bukkit API, contains generalized API classes. 
 | 
| org.bukkit.block | 
 Classes used to manipulate the voxels in a  
world,
 including special states. | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.entity.minecart | 
 Interfaces for various  
Minecart types. | 
| Modifier and Type | Interface and Description | 
|---|---|
interface  | 
World
Represents a world, which may contain entities, chunks and blocks 
 | 
| Modifier and Type | Interface and Description | 
|---|---|
interface  | 
Banner
Represents a captured state of a banner. 
 | 
interface  | 
Barrel
Represents a captured state of a Barrel. 
 | 
interface  | 
Beacon
Represents a captured state of a beacon. 
 | 
interface  | 
Bed
Deprecated. 
 
does not provide useful information beyond the material itself 
 | 
interface  | 
Beehive
Represents a captured state of a bee hive. 
 | 
interface  | 
Bell
Represents a captured state of Bell. 
 | 
interface  | 
BlastFurnace
Represents a captured state of a blast furnace. 
 | 
interface  | 
Block
Represents a block. 
 | 
interface  | 
BlockState
Represents a captured state of a block, which will not change
 automatically. 
 | 
interface  | 
BrewingStand
Represents a captured state of a brewing stand. 
 | 
interface  | 
Campfire
Represents a captured state of a campfire. 
 | 
interface  | 
Chest
Represents a captured state of a chest. 
 | 
interface  | 
CommandBlock
Represents a captured state of a command block. 
 | 
interface  | 
Comparator
Represents a captured state of an on / off comparator. 
 | 
interface  | 
Conduit
Represents a captured state of a conduit. 
 | 
interface  | 
Container
Represents a captured state of a container block. 
 | 
interface  | 
CreatureSpawner
Represents a captured state of a creature spawner. 
 | 
interface  | 
DaylightDetector
Represents a captured state of a (possibly inverted) daylight detector. 
 | 
interface  | 
Dispenser
Represents a captured state of a dispenser. 
 | 
interface  | 
Dropper
Represents a captured state of a dropper. 
 | 
interface  | 
EnchantingTable
Represents a captured state of an enchanting table. 
 | 
interface  | 
EnderChest
Represents a captured state of an ender chest. 
 | 
interface  | 
EndGateway
Represents a captured state of an end gateway. 
 | 
interface  | 
EntityBlockStorage<T extends Entity>
Represents a captured state of a block which stores entities. 
 | 
interface  | 
Furnace
Represents a captured state of a furnace. 
 | 
interface  | 
Hopper
Represents a captured state of a hopper. 
 | 
interface  | 
Jigsaw
Represents a captured state of a jigsaw. 
 | 
interface  | 
Jukebox
Represents a captured state of a jukebox. 
 | 
interface  | 
Lectern
Represents a captured state of a lectern. 
 | 
interface  | 
ShulkerBox
Represents a captured state of a ShulkerBox. 
 | 
interface  | 
Sign
Represents a captured state of either a SignPost or a WallSign. 
 | 
interface  | 
Skull
Represents a captured state of a skull block. 
 | 
interface  | 
Smoker
Represents a captured state of a smoker. 
 | 
interface  | 
Structure
Represents a structure block that can save and load blocks from a file. 
 | 
interface  | 
TileState
Represents a block state that also hosts a tile entity at the given location. 
 | 
| Modifier and Type | Interface and Description | 
|---|---|
interface  | 
AbstractArrow
Represents an arrow. 
 | 
interface  | 
AbstractHorse
Represents a Horse-like creature. 
 | 
interface  | 
AbstractVillager
Represents a villager NPC 
 | 
interface  | 
Ageable
Represents an entity that can age and breed. 
 | 
interface  | 
Ambient
Represents an ambient mob 
 | 
interface  | 
Animals
Represents an Animal. 
 | 
interface  | 
AreaEffectCloud
Represents an area effect cloud which will imbue a potion effect onto
 entities which enter it. 
 | 
interface  | 
ArmorStand  | 
interface  | 
Arrow  | 
interface  | 
Bat
Represents a Bat 
 | 
interface  | 
Bee
Represents a Bee. 
 | 
interface  | 
Blaze
Represents a Blaze monster 
 | 
interface  | 
Boat
Represents a boat entity. 
 | 
interface  | 
Boss
Represents the Boss Entity. 
 | 
interface  | 
Cat
Meow. 
 | 
interface  | 
CaveSpider
Represents a Spider. 
 | 
interface  | 
ChestedHorse
Represents Horse-like creatures which can carry an inventory. 
 | 
interface  | 
Chicken
Represents a Chicken. 
 | 
interface  | 
Cod
Represents a cod fish. 
 | 
interface  | 
ComplexEntityPart
Represents a single part of a  
ComplexLivingEntity | 
interface  | 
ComplexLivingEntity
Represents a complex living entity - one that is made up of various smaller
 parts 
 | 
interface  | 
Cow
Represents a Cow. 
 | 
interface  | 
Creature
Represents a Creature. 
 | 
interface  | 
Creeper
Represents a Creeper 
 | 
interface  | 
Damageable
Represents an  
Entity that has health and can take damage. | 
interface  | 
Dolphin  | 
interface  | 
Donkey
Represents a Donkey - variant of  
ChestedHorse. | 
interface  | 
DragonFireball  | 
interface  | 
Drowned
Drowned zombie. 
 | 
interface  | 
Egg
Represents a thrown egg. 
 | 
interface  | 
ElderGuardian
Represents an ElderGuardian - variant of  
Guardian. | 
interface  | 
EnderCrystal
A crystal that heals nearby EnderDragons 
 | 
interface  | 
EnderDragon
Represents an Ender Dragon 
 | 
interface  | 
EnderDragonPart
Represents an ender dragon part 
 | 
interface  | 
Enderman
Represents an Enderman. 
 | 
interface  | 
Endermite  | 
interface  | 
EnderPearl
Represents a thrown Ender Pearl entity 
 | 
interface  | 
EnderSignal
Represents an EnderSignal, which is created upon throwing an ender eye. 
 | 
interface  | 
Entity
Represents a base entity in the world 
 | 
interface  | 
Evoker
Represents an Evoker "Illager". 
 | 
interface  | 
EvokerFangs
Represents Evoker Fangs. 
 | 
interface  | 
ExperienceOrb
Represents an Experience Orb. 
 | 
interface  | 
Explosive
A representation of an explosive entity 
 | 
interface  | 
FallingBlock
Represents a falling block 
 | 
interface  | 
Fireball
Represents a Fireball. 
 | 
interface  | 
Firework  | 
interface  | 
Fish
Represents a fish entity. 
 | 
interface  | 
FishHook
Represents a fishing hook. 
 | 
interface  | 
Flying
Represents a Flying Entity. 
 | 
interface  | 
Fox
What does the fox say? 
 | 
interface  | 
Ghast
Represents a Ghast. 
 | 
interface  | 
Giant
Represents a Giant. 
 | 
interface  | 
Golem
A mechanical creature that may harm enemies. 
 | 
interface  | 
Guardian  | 
interface  | 
Hanging
Represents a Hanging entity 
 | 
interface  | 
Horse
Represents a Horse. 
 | 
interface  | 
HumanEntity
Represents a human entity, such as an NPC or a player 
 | 
interface  | 
Husk
Represents a Husk - variant of  
Zombie. | 
interface  | 
Illager
Represents a type of "Illager". 
 | 
interface  | 
Illusioner
Represents an Illusioner "Illager". 
 | 
interface  | 
IronGolem
An iron Golem that protects Villages. 
 | 
interface  | 
Item
Represents a dropped item. 
 | 
interface  | 
ItemFrame
Represents an Item Frame 
 | 
interface  | 
LargeFireball
Represents a large  
Fireball | 
interface  | 
LeashHitch
Represents a Leash Hitch on a fence 
 | 
interface  | 
LightningStrike
Represents an instance of a lightning strike. 
 | 
interface  | 
LingeringPotion
Deprecated. 
 
lingering status depends on only on the potion item. 
 | 
interface  | 
LivingEntity
Represents a living entity, such as a monster or player 
 | 
interface  | 
Llama
Represents a Llama. 
 | 
interface  | 
LlamaSpit
Represents Llama spit. 
 | 
interface  | 
MagmaCube
Represents a MagmaCube. 
 | 
interface  | 
Minecart
Represents a minecart entity. 
 | 
interface  | 
Mob
Represents a Mob. 
 | 
interface  | 
Monster
Represents a Monster. 
 | 
interface  | 
Mule
Represents a Mule - variant of  
ChestedHorse. | 
interface  | 
MushroomCow
Represents a mushroom  
Cow | 
interface  | 
NPC
Represents a non-player character 
 | 
interface  | 
Ocelot
A wild tameable cat 
 | 
interface  | 
Painting
Represents a Painting. 
 | 
interface  | 
Panda
Panda entity. 
 | 
interface  | 
Parrot
Represents a Parrot. 
 | 
interface  | 
Phantom
Represents a phantom. 
 | 
interface  | 
Pig
Represents a Pig. 
 | 
interface  | 
PigZombie
Represents a Pig Zombie. 
 | 
interface  | 
Pillager
Illager entity. 
 | 
interface  | 
Player
Represents a player, connected or not 
 | 
interface  | 
PolarBear
Represents a polar bear. 
 | 
interface  | 
Projectile
Represents a shootable entity. 
 | 
interface  | 
PufferFish
Represents a puffer fish. 
 | 
interface  | 
Rabbit  | 
interface  | 
Raider  | 
interface  | 
Ravager
Illager beast. 
 | 
interface  | 
Salmon
Represents a salmon fish. 
 | 
interface  | 
Sheep
Represents a Sheep. 
 | 
interface  | 
Shulker  | 
interface  | 
ShulkerBullet  | 
interface  | 
Silverfish
Represents a Silverfish. 
 | 
interface  | 
SizedFireball
Represents a sized fireball. 
 | 
interface  | 
Skeleton
Represents a Skeleton. 
 | 
interface  | 
SkeletonHorse
Represents a SkeletonHorse - variant of  
AbstractHorse. | 
interface  | 
Slime
Represents a Slime. 
 | 
interface  | 
SmallFireball
Represents a small  
Fireball | 
interface  | 
Snowball
Represents a snowball. 
 | 
interface  | 
Snowman
Represents a snowman entity 
 | 
interface  | 
SpectralArrow
Represents a spectral arrow. 
 | 
interface  | 
Spellcaster
Represents a spell casting "Illager". 
 | 
interface  | 
Spider
Represents a Spider. 
 | 
interface  | 
SplashPotion
Deprecated. 
 
splash status depends on only on the potion item. 
 | 
interface  | 
Squid
Represents a Squid. 
 | 
interface  | 
Stray
Represents a Stray - variant of  
Skeleton. | 
interface  | 
Tameable  | 
interface  | 
ThrowableProjectile  | 
interface  | 
ThrownExpBottle
Represents a thrown Experience bottle. 
 | 
interface  | 
ThrownPotion
Represents a thrown potion bottle 
 | 
interface  | 
TippedArrow
Deprecated. 
 
tipped status depends only on base potion type not being
 UNCRAFTABLE and effects being empty. 
 | 
interface  | 
TNTPrimed
Represents a Primed TNT. 
 | 
interface  | 
TraderLlama
Represents a trader Llama. 
 | 
interface  | 
Trident
Represents a thrown trident. 
 | 
interface  | 
TropicalFish
Tropical fish. 
 | 
interface  | 
Turtle
Represents a turtle. 
 | 
interface  | 
Vehicle
Represents a vehicle entity. 
 | 
interface  | 
Vex
Represents a Vex. 
 | 
interface  | 
Villager
Represents a villager NPC 
 | 
interface  | 
Vindicator
Represents a Vindicator. 
 | 
interface  | 
WanderingTrader
Represents a wandering trader NPC 
 | 
interface  | 
WaterMob
Represents a Water Mob 
 | 
interface  | 
Witch
Represents a Witch 
 | 
interface  | 
Wither
Represents a Wither boss 
 | 
interface  | 
WitherSkeleton
Represents a WitherSkeleton - variant of  
Skeleton. | 
interface  | 
WitherSkull
Represents a wither skull  
Fireball. | 
interface  | 
Wolf
Represents a Wolf 
 | 
interface  | 
Zombie
Represents a Zombie. 
 | 
interface  | 
ZombieHorse
Represents a ZombieHorse - variant of  
AbstractHorse. | 
interface  | 
ZombieVillager
 | 
| Modifier and Type | Interface and Description | 
|---|---|
interface  | 
CommandMinecart  | 
interface  | 
ExplosiveMinecart
Represents a Minecart with TNT inside it that can explode when triggered. 
 | 
interface  | 
HopperMinecart
Represents a Minecart with a Hopper inside it 
 | 
interface  | 
PoweredMinecart
Represents a powered minecart. 
 | 
interface  | 
RideableMinecart
Represents a minecart that can have certain  
entities as passengers. | 
interface  | 
SpawnerMinecart
Represents a Minecart with an  
entity spawner inside it. | 
interface  | 
StorageMinecart
Represents a minecart with a chest. 
 | 
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