public static enum PlayerFishEvent.State extends Enum<PlayerFishEvent.State>
| Enum Constant and Description | 
|---|
BITE
Called when there is a bite on the hook and it is ready to be reeled in. 
 | 
CAUGHT_ENTITY
When a player has successfully caught an entity 
 | 
CAUGHT_FISH
When a player has successfully caught a fish and is reeling it in. 
 | 
FAILED_ATTEMPT
When a player fails to catch anything while fishing usually due to
 poor aiming or timing 
 | 
FISHING
When a player is fishing, ie casting the line out. 
 | 
IN_GROUND
When a bobber is stuck in the ground 
 | 
| Modifier and Type | Method and Description | 
|---|---|
static PlayerFishEvent.State | 
valueOf(String name)
Returns the enum constant of this type with the specified name. 
 | 
static PlayerFishEvent.State[] | 
values()
Returns an array containing the constants of this enum type, in
the order they are declared. 
 | 
public static final PlayerFishEvent.State FISHING
public static final PlayerFishEvent.State CAUGHT_FISH
public static final PlayerFishEvent.State CAUGHT_ENTITY
public static final PlayerFishEvent.State IN_GROUND
public static final PlayerFishEvent.State FAILED_ATTEMPT
public static final PlayerFishEvent.State BITE
public static PlayerFishEvent.State[] values()
for (PlayerFishEvent.State c : PlayerFishEvent.State.values()) System.out.println(c);
public static PlayerFishEvent.State valueOf(String name)
name - the name of the enum constant to be returned.IllegalArgumentException - if this enum type has no constant with the specified nameNullPointerException - if the argument is nullCopyright © 2021. All rights reserved.