public static class Player.Spigot extends Entity.Spigot
| Constructor and Description | 
|---|
Spigot()  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
getCollidesWithEntities()
Deprecated. 
 
 | 
Set<Player> | 
getHiddenPlayers()
Gets all players hidden with  
Player.hidePlayer(org.bukkit.entity.Player). | 
String | 
getLocale()
Gets player locale language. 
 | 
InetSocketAddress | 
getRawAddress()
Gets the connection address of this player, regardless of whether it
 has been spoofed or not. 
 | 
void | 
playEffect(Location location,
          Effect effect,
          int id,
          int data,
          float offsetX,
          float offsetY,
          float offsetZ,
          float speed,
          int particleCount,
          int radius)  | 
void | 
respawn()
Respawns the player if dead. 
 | 
void | 
sendMessage(net.md_5.bungee.api.chat.BaseComponent... components)
Sends an array of components as a single message to the player 
 | 
void | 
sendMessage(net.md_5.bungee.api.chat.BaseComponent component)
Sends the component to the player 
 | 
void | 
sendMessage(net.md_5.bungee.api.ChatMessageType position,
           net.md_5.bungee.api.chat.BaseComponent... components)
Sends an array of components as a single message to the specified screen position of this player 
 | 
void | 
sendMessage(net.md_5.bungee.api.ChatMessageType position,
           net.md_5.bungee.api.chat.BaseComponent component)
Sends the component to the specified screen position of this player 
 | 
void | 
setCollidesWithEntities(boolean collides)
Deprecated. 
 
 | 
isInvulnerablepublic InetSocketAddress getRawAddress()
public void playEffect(Location location, Effect effect, int id, int data, float offsetX, float offsetY, float offsetZ, float speed, int particleCount, int radius)
@Deprecated public boolean getCollidesWithEntities()
LivingEntity.isCollidable()@Deprecated public void setCollidesWithEntities(boolean collides)
LivingEntity.setCollidable(boolean)collides - whether the player should collide with entities or
 not.public void respawn()
public String getLocale()
public Set<Player> getHiddenPlayers()
Player.hidePlayer(org.bukkit.entity.Player).public void sendMessage(net.md_5.bungee.api.chat.BaseComponent component)
component - the components to sendpublic void sendMessage(net.md_5.bungee.api.chat.BaseComponent... components)
components - the components to sendpublic void sendMessage(net.md_5.bungee.api.ChatMessageType position,
                        net.md_5.bungee.api.chat.BaseComponent component)
position - the screen positioncomponent - the components to sendpublic void sendMessage(net.md_5.bungee.api.ChatMessageType position,
                        net.md_5.bungee.api.chat.BaseComponent... components)
position - the screen positioncomponent - the components to sendCopyright © 2021. All rights reserved.