public class PlayerRespawnEvent extends PlayerEvent
Event.Result
player
Constructor and Description |
---|
PlayerRespawnEvent(Player respawnPlayer,
Location respawnLocation,
boolean isBedSpawn)
Deprecated.
|
PlayerRespawnEvent(Player respawnPlayer,
Location respawnLocation,
boolean isBedSpawn,
boolean isAnchorSpawn) |
Modifier and Type | Method and Description |
---|---|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
Location |
getRespawnLocation()
Gets the current respawn location
|
boolean |
isAnchorSpawn()
Gets whether the respawn location is the player's respawn anchor.
|
boolean |
isBedSpawn()
Gets whether the respawn location is the player's bed.
|
void |
setRespawnLocation(Location respawnLocation)
Sets the new respawn location
|
getPlayer
getEventName, isAsynchronous
@Deprecated public PlayerRespawnEvent(@NotNull Player respawnPlayer, @NotNull Location respawnLocation, boolean isBedSpawn)
@NotNull public Location getRespawnLocation()
public void setRespawnLocation(@NotNull Location respawnLocation)
respawnLocation
- new location for the respawnpublic boolean isBedSpawn()
public boolean isAnchorSpawn()
@NotNull public HandlerList getHandlers()
getHandlers
in class Event
@NotNull public static HandlerList getHandlerList()
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