public class PlayerPortalEvent extends PlayerTeleportEvent
 For other entities see EntityPortalEvent
PlayerTeleportEvent.TeleportCauseEvent.Resultplayer| Constructor and Description | 
|---|
| PlayerPortalEvent(Player player,
                 Location from,
                 Location to) | 
| PlayerPortalEvent(Player player,
                 Location from,
                 Location to,
                 PlayerTeleportEvent.TeleportCause cause) | 
| PlayerPortalEvent(Player player,
                 Location from,
                 Location to,
                 PlayerTeleportEvent.TeleportCause cause,
                 int getSearchRadius,
                 boolean canCreatePortal,
                 int creationRadius) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | getCanCreatePortal()Returns whether the server will attempt to create a destination portal or
 not. | 
| int | getCreationRadius()Gets the maximum radius the world is searched for a free space from the
 given location. | 
| static HandlerList | getHandlerList() | 
| HandlerList | getHandlers() | 
| int | getSearchRadius()Gets the search radius value for finding an available portal. | 
| void | setCanCreatePortal(boolean canCreatePortal)Sets whether the server should attempt to create a destination portal or
 not. | 
| void | setCreationRadius(int creationRadius)Sets the maximum radius the world is searched for a free space from the
 given location. | 
| void | setSearchRadius(int searchRadius)Set the Block radius to search in for available portals. | 
getCausegetFrom, getTo, isCancelled, setCancelled, setFrom, setTogetPlayergetEventName, isAsynchronouspublic PlayerPortalEvent(@NotNull Player player, @NotNull Location from, @Nullable Location to)
public PlayerPortalEvent(@NotNull Player player, @NotNull Location from, @Nullable Location to, @NotNull PlayerTeleportEvent.TeleportCause cause)
public void setSearchRadius(int searchRadius)
searchRadius - the radius in which to search for a portal from the
 locationpublic int getSearchRadius()
public boolean getCanCreatePortal()
public void setCanCreatePortal(boolean canCreatePortal)
canCreatePortal - Sets whether there should be a destination portal
 createdpublic void setCreationRadius(int creationRadius)
creationRadius - the radius in which to create a portal from the
 locationpublic int getCreationRadius()
@NotNull public HandlerList getHandlers()
getHandlers in class PlayerTeleportEvent@NotNull public static HandlerList getHandlerList()
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