public interface Fox extends Animals, Sittable
| Modifier and Type | Interface and Description |
|---|---|
static class |
Fox.Type
Represents the various different fox types there are.
|
Entity.Spigot| Modifier and Type | Method and Description |
|---|---|
AnimalTamer |
getFirstTrustedPlayer()
Gets the first trusted player.
|
Fox.Type |
getFoxType()
Gets the current type of this fox.
|
AnimalTamer |
getSecondTrustedPlayer()
Gets the second trusted player.
|
boolean |
isCrouching()
Checks if this animal is crouching
|
void |
setCrouching(boolean crouching)
Sets if this animal is crouching.
|
void |
setFirstTrustedPlayer(AnimalTamer player)
Set the first trusted player.
|
void |
setFoxType(Fox.Type type)
Sets the current type of this fox.
|
void |
setSecondTrustedPlayer(AnimalTamer player)
Set the second trusted player.
|
void |
setSleeping(boolean sleeping)
Sets if this animal is sleeping.
|
getBreedCause, getLoveModeTicks, isLoveMode, setBreedCause, setLoveModeTickscanBreed, getAgeLock, setAgeLock, setBreedgetAge, isAdult, setAdult, setAge, setBabyaddPotionEffect, addPotionEffect, addPotionEffects, attack, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getCanPickupItems, getCategory, getCollidableExemptions, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isInvisible, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setCanPickupItems, setCollidable, setGliding, setInvisible, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming, swingMainHand, swingOffHandgetAttributedamage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessage, sendMessage, sendMessageaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentisOp, setOpgetCustomName, setCustomNamegetPersistentDataContainerlaunchProjectile, launchProjectilegetLootTable, getSeed, setLootTable, setSeedisSitting, setSitting@NotNull Fox.Type getFoxType()
void setFoxType(@NotNull Fox.Type type)
type - New type of this fox.boolean isCrouching()
void setCrouching(boolean crouching)
crouching - true if crouchingvoid setSleeping(boolean sleeping)
sleeping - true if sleeping@Nullable AnimalTamer getFirstTrustedPlayer()
void setFirstTrustedPlayer(@Nullable AnimalTamer player)
The first trusted player may only be removed after the second.
player - the AnimalTamer to be trusted@Nullable AnimalTamer getSecondTrustedPlayer()
void setSecondTrustedPlayer(@Nullable AnimalTamer player)
The second trusted player may only be added after the first.
player - the AnimalTamer to be trustedCopyright © 2021. All rights reserved.