public class PlayerLoginEvent extends PlayerEvent
PlayerJoinEvent instead.| Modifier and Type | Class and Description | 
|---|---|
static class  | 
PlayerLoginEvent.Result
Basic kick reasons for communicating to plugins 
 | 
player| Constructor and Description | 
|---|
PlayerLoginEvent(@NotNull Player player,
                @NotNull String hostname,
                @NotNull InetAddress address)  | 
PlayerLoginEvent(@NotNull Player player,
                @NotNull String hostname,
                @NotNull InetAddress address,
                @NotNull InetAddress realAddress)
This constructor defaults message to an empty string, and result to
 ALLOWED 
 | 
PlayerLoginEvent(@NotNull Player player,
                @NotNull String hostname,
                @NotNull InetAddress address,
                @NotNull PlayerLoginEvent.Result result,
                @NotNull String message,
                @NotNull InetAddress realAddress)
This constructor pre-configures the event with a result and message 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
allow()
Allows the player to log in 
 | 
void | 
disallow(@NotNull PlayerLoginEvent.Result result,
        @NotNull String message)
Disallows the player from logging in, with the given reason 
 | 
@NotNull InetAddress | 
getAddress()
Gets the  
InetAddress for the Player associated with this event. | 
static @NotNull HandlerList | 
getHandlerList()  | 
@NotNull HandlerList | 
getHandlers()  | 
@NotNull String | 
getHostname()
Gets the hostname that the player used to connect to the server, or
 blank if unknown 
 | 
@NotNull String | 
getKickMessage()
Gets the current kick message that will be used if getResult() !=
 Result.ALLOWED 
 | 
@NotNull InetAddress | 
getRealAddress()
Gets the connection address of this player, regardless of whether it has been spoofed or not. 
 | 
@NotNull PlayerLoginEvent.Result | 
getResult()
Gets the current result of the login, as an enum 
 | 
void | 
setKickMessage(@NotNull String message)
Sets the kick message to display if getResult() != Result.ALLOWED 
 | 
void | 
setResult(@NotNull PlayerLoginEvent.Result result)
Sets the new result of the login, as an enum 
 | 
getPlayergetEventName, isAsynchronouspublic PlayerLoginEvent(@NotNull
                        @NotNull Player player,
                        @NotNull
                        @NotNull String hostname,
                        @NotNull
                        @NotNull InetAddress address,
                        @NotNull
                        @NotNull InetAddress realAddress)
player - The Player for this eventhostname - The hostname that was used to connect to the serveraddress - The address the player used to connect, provided for
     timing issuesrealAddress - the actual, unspoofed connecting addresspublic PlayerLoginEvent(@NotNull
                        @NotNull Player player,
                        @NotNull
                        @NotNull String hostname,
                        @NotNull
                        @NotNull InetAddress address)
public PlayerLoginEvent(@NotNull
                        @NotNull Player player,
                        @NotNull
                        @NotNull String hostname,
                        @NotNull
                        @NotNull InetAddress address,
                        @NotNull
                        @NotNull PlayerLoginEvent.Result result,
                        @NotNull
                        @NotNull String message,
                        @NotNull
                        @NotNull InetAddress realAddress)
player - The Player for this eventhostname - The hostname that was used to connect to the serveraddress - The address the player used to connect, provided for
     timing issuesresult - The result status for this eventmessage - The message to be displayed if result denies loginrealAddress - the actual, unspoofed connecting address@NotNull public @NotNull InetAddress getRealAddress()
@NotNull public @NotNull PlayerLoginEvent.Result getResult()
public void setResult(@NotNull
                      @NotNull PlayerLoginEvent.Result result)
result - New result to set@NotNull public @NotNull String getKickMessage()
public void setKickMessage(@NotNull
                           @NotNull String message)
message - New kick message@NotNull public @NotNull String getHostname()
public void allow()
public void disallow(@NotNull
                     @NotNull PlayerLoginEvent.Result result,
                     @NotNull
                     @NotNull String message)
result - New result for disallowing the playermessage - Kick message to display to the user@NotNull public @NotNull InetAddress getAddress()
InetAddress for the Player associated with this event.
 This method is provided as a workaround for player.getAddress()
 returning null during PlayerLoginEvent.@NotNull public @NotNull HandlerList getHandlers()
getHandlers in class Event@NotNull public static @NotNull HandlerList getHandlerList()
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