| Package | Description | 
|---|---|
| org.bukkit | 
 The root package of the Bukkit API, contains generalized API classes. 
 | 
| org.bukkit.boss | 
 Classes concerning the creation of boss bars that appear at the top of the
 player's screen. 
 | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| Class and Description | 
|---|
| BarColor | 
| BarFlag | 
| BarStyle | 
| BossBar | 
| DragonBattle
 Represents a dragon battle state for a world with an end environment. 
 | 
| KeyedBossBar
 Represents a custom  
BossBar that has a
 NamespacedKey | 
| Class and Description | 
|---|
| BarColor | 
| BarFlag | 
| BarStyle | 
| BossBar | 
| DragonBattle.RespawnPhase
 Represents a phase in the dragon respawn process. 
 | 
| Class and Description | 
|---|
| BossBar | 
| DragonBattle
 Represents a dragon battle state for a world with an end environment. 
 | 
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