| Package | Description | 
|---|---|
| org.bukkit.loot | 
| Modifier and Type | Method and Description | 
|---|---|
LootContext.Builder | 
LootContext.Builder.killer(HumanEntity killer)
Set the  
HumanEntity that killed
 LootContext.getLootedEntity(). | 
LootContext.Builder | 
LootContext.Builder.lootedEntity(Entity lootedEntity)
The entity that was killed. 
 | 
LootContext.Builder | 
LootContext.Builder.lootingModifier(int modifier)
Set the  
Enchantment.LOOT_BONUS_MOBS
 level equivalent to use when generating loot. | 
LootContext.Builder | 
LootContext.Builder.luck(float luck)
Set how much luck to have when generating loot. 
 | 
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